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72 lines
2.9 KiB
Go
72 lines
2.9 KiB
Go
package simulation
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import (
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"math/rand"
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"time"
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"cosmossdk.io/math"
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"github.com/cosmos/cosmos-sdk/types/module"
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"github.com/cosmos/cosmos-sdk/types/simulation"
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"github.com/cosmos/cosmos-sdk/x/slashing/types"
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)
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// Simulation parameter constants
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const (
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SignedBlocksWindow = "signed_blocks_window"
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MinSignedPerWindow = "min_signed_per_window"
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DowntimeJailDuration = "downtime_jail_duration"
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SlashFractionDoubleSign = "slash_fraction_double_sign"
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SlashFractionDowntime = "slash_fraction_downtime"
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)
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// GenSignedBlocksWindow randomized SignedBlocksWindow
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func GenSignedBlocksWindow(r *rand.Rand) int64 {
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return int64(simulation.RandIntBetween(r, 10, 1000))
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}
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// GenMinSignedPerWindow randomized MinSignedPerWindow
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func GenMinSignedPerWindow(r *rand.Rand) math.LegacyDec {
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return math.LegacyNewDecWithPrec(int64(r.Intn(10)), 1)
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}
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// GenDowntimeJailDuration randomized DowntimeJailDuration
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func GenDowntimeJailDuration(r *rand.Rand) time.Duration {
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return time.Duration(simulation.RandIntBetween(r, 60, 60*60*24)) * time.Second
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}
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// GenSlashFractionDoubleSign randomized SlashFractionDoubleSign
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func GenSlashFractionDoubleSign(r *rand.Rand) math.LegacyDec {
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return math.LegacyNewDec(1).Quo(math.LegacyNewDec(int64(r.Intn(50) + 1)))
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}
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// GenSlashFractionDowntime randomized SlashFractionDowntime
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func GenSlashFractionDowntime(r *rand.Rand) math.LegacyDec {
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return math.LegacyNewDec(1).Quo(math.LegacyNewDec(int64(r.Intn(200) + 1)))
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}
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// RandomizedGenState generates a random GenesisState for slashing
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func RandomizedGenState(simState *module.SimulationState) {
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var signedBlocksWindow int64
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simState.AppParams.GetOrGenerate(SignedBlocksWindow, &signedBlocksWindow, simState.Rand, func(r *rand.Rand) { signedBlocksWindow = GenSignedBlocksWindow(r) })
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var minSignedPerWindow math.LegacyDec
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simState.AppParams.GetOrGenerate(MinSignedPerWindow, &minSignedPerWindow, simState.Rand, func(r *rand.Rand) { minSignedPerWindow = GenMinSignedPerWindow(r) })
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var downtimeJailDuration time.Duration
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simState.AppParams.GetOrGenerate(DowntimeJailDuration, &downtimeJailDuration, simState.Rand, func(r *rand.Rand) { downtimeJailDuration = GenDowntimeJailDuration(r) })
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var slashFractionDoubleSign math.LegacyDec
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simState.AppParams.GetOrGenerate(SlashFractionDoubleSign, &slashFractionDoubleSign, simState.Rand, func(r *rand.Rand) { slashFractionDoubleSign = GenSlashFractionDoubleSign(r) })
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var slashFractionDowntime math.LegacyDec
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simState.AppParams.GetOrGenerate(SlashFractionDowntime, &slashFractionDowntime, simState.Rand, func(r *rand.Rand) { slashFractionDowntime = GenSlashFractionDowntime(r) })
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params := types.NewParams(
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signedBlocksWindow, minSignedPerWindow, downtimeJailDuration,
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slashFractionDoubleSign, slashFractionDowntime,
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)
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slashingGenesis := types.NewGenesisState(params, []types.SigningInfo{}, []types.ValidatorMissedBlocks{})
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simState.GenState[types.ModuleName] = simState.Cdc.MustMarshalJSON(slashingGenesis)
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}
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